Hi! I'm Stephen Rubio, and I'm a software engineer and game developer.
I live in LA, and make games in the Unreal Engine, which you can find in my portfolio. My favorites are Derelict 54, a VR adventure game inspried by immersive sims and survival games, and Eventide, a first-person, parkour-based platformer.
I also write a blog on game design and narrative structure, So We Became Artists. Some of my favorites pieces are By Will and Wits Alone, a piece on survival themed games and genre, Massive Effect, a three-part series on the Mass Effect games, and The Mirror's Edge Legacy, a deep dive into the Mirror's Edge games and their influence on first-person movement systems.
You can email me at firstname.lastname@example.org.